I RETURN.
cowman rpg » Devlog
this is the 51st time I have remade the game engine. this time I got it.
51 times the charm!
this time, it's comically faster, more efficient, and you cant go through walls! plus, theres less sprites overall, instead of 5, now there's 2.
having a good working phisics engine is the key to any good game, and whyle all I have now is collision, it looks good!
I'll keep you updated!
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cowman rpg
pretty self explanitory
Status | In development |
Author | rhlp |
Genre | Role Playing |
Tags | 2D, 3D, 3D Platformer, cowman, Isometric, Low-poly |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Introduceing the cow engine.8 days ago
- AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...Jul 02, 2022
- LE BIG UPDATEFeb 04, 2022
- im not dead yet dont worryJan 17, 2022
- FRICK FRICK FRICK FRICKJan 04, 2022
- THIRD TIME'S THE CHARM (i think)Dec 24, 2021
- lil update: hp jug betaDec 18, 2021
- almost done the cavesOct 28, 2021
- hoiOct 11, 2021
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